
Note that a more powerful VR system will still be largely tethered to a desktop or laptop and may require external sensors. If you're a PC gamer, a PC-connected VR headset still offers the most versatile collection of software for an immersive VR experience, and it also lets you use that headset for creative and business tools. If you want a phone-connected device, you probably should wait and see how Samsung and Google's future products shake out. Meanwhile, Samsung, Google and Qualcomm have announced a partnership for future products, suggesting a mixed-reality headset could be arriving in the next few years. The $1,100 HTC Vive XR Elite is a similar type of product that's even smaller, but doesn't have included eye tracking and software that didn't feel perfected when we tried one. And Meta's less expensive upcoming Quest 3 promises to handle mixed reality even better, with added depth sensors. Apple's technology already looks to be the best, but the $1,000 Meta Quest Pro also has color cameras and eye tracking, although its passthrough cameras are far lower-res than the Vision Pro.
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The Vision Pro isn't the only mixed reality VR headset out there: Expect more in this category, which blends VR with video of your surroundings using color passthrough cameras that feels almost like augmented reality. At this point, Apple's device is very much a wait-and-see product, although its ability to run all sorts of iPad apps and have multiple 3D apps open at once could make it a unique option for someone with a giant wallet. Based on an early first demo, the hardware definitely impresses, but the software remains more of an unknown.

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Meanwhile, Apple's newly announced (and $3,499) Vision Pro headset - a self-contained, standalone VR/AR device that Apple is positioning as a full spatial computer - isn't arriving until 2024, but it stands as the highest-priced and highest-resolution experience on the horizon.
